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EA do not want to give a player having a similar performance
Tuesday, January 18th 2022, 7:52 AM; 215; 0; +0 | 0 | -0
Injecting human judgment into a grading system isn't always a bad thing. Daniel Sorensen is a good illustration. The player is having a difficult season with the Kansas City Chiefs, and Sorensen is a major factor in their defense's loss of 69.5 points, which is more than what they had expected to concede this season, which ranks 31st in the league. Sorensen's game has earned him the team a coverage grade of 42.2 from 100 from Pro Football Focus and an overall score of 35.5. However, despite the struggles, Sorensen is still fast! Based on his speed on the field as determined by player tracking data, we'd anticipate an unrestricted model-based speed grade for Sorensen of 89 or so, seven points higher than Madden's grade for Week 9 of 82. Perhaps the folks at EA do not want to give a player having a similar performance to Sorensen with a high mark on a subject as important as speed score, as it can have such a huge influence on gameplay. If that's true you can't blame the EA team.
Other notable outliers include Chiefs wide receiver Tyreek Hill, who is the highest speed rating in all of Madden at 99. Hill is definitely fast, and maybe there's a split here however his max career speed of 22.8 mph ranks just fourth in the league from 2017.3 In addition, his current weekly average max speed is quite respectable, but does not even make into the top fifty.
There are two Baltimore Ravens teammates also make the list, as slightly overrated speedsters. Lamar Jackson appears to be performing slower this season likely due to recurring injuries to his back. His average max speed per game of 19.4 mph was nearly a whole mile per hour more than his speed in the current season. Madden is unbothered, though. The 96 speed score Madden gives Lamar halfway through the season is almost 11 more points than the model-based score.4 If you want to know more about can go www.mmoexp.com
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