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The more popular version of Warcraft Classic
Friday, November 1st 2019, 8:31 AM; 164; 0; +0 | 0 | -0
After triumphing over the challenge in this restricted universe and even they will fade out.It owes its presence to nostalgia, yes, but also a lingering sense among those previous players who feel like the game has traded away too much magic in the name of availability.
Magic conjured through tedium. 40-man raids, ostentatiously huge questlines, microscopically low drop prices, precious little in the means of difficulty pruning --and, needless to say, those halcyon days until you could send multiple packages in a single mail. Technical skill was always confounded the willingness, with endurance to farm, to fight RNGs stacked against you .
Everything from remainder XP to the instancing of dungeons to dramatically reducing the cost of death was seen as an unforgivable concession to"QQing casuals." One suspects that hard lessons will be heard once the game goes live.
And I can't be too bitter. As grindy since it could feel, there was a touch of the sublime at a 6-hour long Blackrock Depths run. As poisonous as it was, there was a certain pride that I took in being able to wrangle a complete group from the argumentative pit of the LFG station (being a healer helped, I am sure). Strat, Scholo, UBRS; memories as deep as the Maelstrom.
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