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Come back to Runescape following a decade apart
Friday, September 6th 2019, 8:39 AM; 127; 0; +0 | 0 | -0
McClarty states Jagex has been laying the foundations for RuneScape on cellular for a long time, with work on the technology side throughout the last two years also underpinning the new mobile versions and making them workable options.
And, luckily because of past decisions at the very conception of RuneScape, the control scheme should not feel too alien to PC players.
"I would really like to believe [Jagex founders] Andrew and Paul Gower might see in the future and saw that at 16 years' time cellular are what it is now and that they picked click and point mechanic since it would lend itself well to phones," says McClarty. "Happily those 2 things have aligned and really the conventional point and click that we've needed on PC does instantly lend itself to click and point with your finger, which is great.
"The game itself will have all the content that you may play on PC. So it truly is the entire game, it's not a stripped down pocket version or anything like this. The biggest change is it is just a really top level UX and UI in terms of the menu, just to fit that size of screen. However, the goal is to get an almost complete similar version of what you could do on PC." RuneScape's mobile launch follows in the footsteps of several of the biggest MMORPGs in Asia that have made comparable leaps from PC to mobile.
Lineage 2: Revolution meanwhile spends most of its time in 2nd spot since Lineage M's launch, though the prior match had a spectacular beginning to life generating $176 million in its initial month.There's no guarantee of success for RuneScape from the West, but it reveals there might be appetite from fans past and current in a cell release, and it lowers the barrier for entry to new players.
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