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In most situations where you need recovery the boss is frequently not not close enough to use to cure or in particular bosses its giving damage reflect. Downsides of Sakura Falling currently is its high mana cost, high delay upon utilizing ability and very small hitbox for your celebration to generate use of this heal.Suggested change: Lower cooldown, be in a position to heal while not having to hit a boss/mob and reduce delay and mana price.
With the introduction of attacks from bosses only doing fixed damage or percent HP strikes this skill became quickly outdated. Kanna has no defense against such attacks, where many other courses have HP protection abilities or abilities giving iframes, which makes you able to ignore damage for a short while. By making this barrier work on % HP attacks as suggested in the article above I feel this skill can once again florish!
In the early days of Kanna, 2 bind skills where quite convenient and you could stack them up giving extra bind duration. With the launch of 5th job which you cannot pile binds and a bind skill was introduced as coMMOgon skill from a node. Another problem with this skill is that if you throw it, you cannot move for approximately 3s making you vunerable for attacks, frequently at Magnus you get hit with one of its meteors and you also death.
So there are just two options for this ability, maintain it as it is and add an iframe impact into the skill whilst casting this skill. Another option is repleacing this ability completely for a new attacking ability you can activate once every 10 minutes.It might not offer native macOS support, however there's a way to play with MapleStory on your Mac - here's how. informerfox.com
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