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Reboot has 5x the Maplestory 2 fall speed
Monday, November 26th 2018, 9:39 AM; 145; 0; +0 | 0 | -0
Some may say that relying upon a single maplestory ability is lazy. But what of it? Provided that spamming one ability on class A does not get you any greater rewards than varying skills on class B (in terms of maplestory2 DPS or anything else), why don't you let idle people be lazy?
Finally, there is the dilemma of keyweighting. If you can spam one maplestory skill all day, a stone could do it for you. However, for this, there are several other solutions, like forcing movement after a variety of strikes. The game already has that, it merely needs to make sure all abilities are restricted in this way. There is no need to force people into playstyles they do not like, simply to reduce cheating.
Bottom line: Trying to induce the same alternating-skill playstyle on all classes is bound to alienate a large part of the game's players. I believe it's a mistake.
Since my server has merged with another, I think our buddylist should be enlarged to over 100slots that are +. I love to make new friends particularly when it makes the game even more enjoyable to play with and less lonely but after the world mix, it's hard to make any new friends since my buddy list has maxed out to 100/100.
Many of my friends and I were anticipating the merge because our host was a small empty and because we got new people to meet, we would like to incorporate all of them within our buddylist. Alot of my friends had to resort to glitching their buddylist so that they could go beyond the 100 limit.
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