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It's simply due to the Maplestory M Mesos
Friday, November 16th 2018, 6:48 AM; 154; 0; +0 | 0 | -0
But, instead of finding this'end game' status rewarding, I simply find no distinction whatsoever between where I am currently, as well as where I was several months ago, when I was barely scratching through Hard Gollux.
During the first 3 days following my solo, I've got a'total' of 150mil. My converted income was 3bil per day to put this in view, in March. This 150mil (a pathetic 5 percent of this ) is not indicative of a minimal supply of items I might have (I attract drop mules into all of my runs, and have a limitless supply of these); instead, it's simply due to the Maplestory M Mesos simple fact that these finish game drops are so typical that their market resembles that of'best competition,' where the'willingness to MS2 Mesos take' for sellers is basically zero since these items don't have any value whatsoever to them.
I have soloed Hell Gollux 15 times, and got zero Superior Engraved Gollux Pendants. Rather, based on empirical information, the drop rate of this pendant is around 2-3%, which is totally clear because of the propensity of pay-to-win gamers to carry themselves repeatedly in these boss runs. This percentage yields an output of 15-20mil per day.
I have eight Hard Magnus runs per week.
Maplestory 2 Mesos and Maplestory M Mesos www.4ms2.com
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