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As an independent developer with a successful digital title
Monday, February 26th 2018, 6:12 AM; 218; 0; +0 | 0 | -0
As an independent developer with a successful digital title on his hands, Rapczak admits that he was skeptical of retail initially.It's weird. I feel different about it now. I think, going into it, we felt it wasn't worth it because it would be a big risk," he says. "But, in a way, the game being so successful digitally made retail almost less scary to us because we felt like, if that many people are buying it digitally, surely the market hasn't gone full-on digital yet, so there must be some appeal to the game at retail that is out there. So, for us, it was like, yeah, we have to do retail because so many people are excited about the game. Distributors who still do retail primarily are excited about the game even though it's already sold so many copies www.onlinegameshop.com .
"I think in our future projects... we'll still look at retail again. Maybe not right away. We'll probably launch digitally first. But if the product's successful I think it does make sense to take it to stores and take it to the places where people can get a disc as long as the consoles have discs in them so that they can swap and trade and do all that stuff that gamers like to do."
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